Adventures in the Chaos Scar
A D&DI location
Here and there, standing on the narrow edge between civilization and the hungry dark, stand a few bastions of justice and law. Restwell Keep, so named by its current inhabitants, is one such edifice. Founded ages ago by a long forgotten lord, Restwell has kept a sentinel’s post over the Chaos Scar for time out of mind. It has served as a hobgoblin warlord’s fortress, a bandit gang’s hideout, and now as an outpost of civilization in a monster-infested wilderness.
Restwell Keep consists of an outer wall with an interior bisected into northern and southern ends
by an inner wall, called the inner bailey and outer bailey respectively. The inner bailey is home to Lord Drysdale and his coterie of soldiers and advisors. He dwells within a small fortress, the keep’s final line of defense, nestled against the northern wall.
A large, open area between the fortress and the interior wall hosts a parade ground and stables for Drysdale’s cavalry.
|1. Main Gate||9. Fountain Square|
|2. Towers||10. Traveler’s Inn|
|2a. Baliff’s Tower||11. The Stumbling Giant|
|2b. Captain’s Tower||12. Saruun Guildhouse|
|3. Stables||13. Chapel of Avandra|
|4. Warehouse||14. Inner Bailey|
|5. Smithy||14a. Inner Gatehouse|
|6. Provisioner and Trader||14b. Inner Courtyard|
|7. Private Apartments||14c. Stables|
|8. Loan Bank||14d. Fortress|
The following is a list (alphabetical) of the people of Restwell Keep that the PCs have met so far:
Bergen – Blacksmith
Citrian – Head wizard of Saruun Guildhouse
Fallek – Corporal of the Guard
Kendon Longstrider – Baliff of the Outer Bailey
Lord Drysdale – ruler of Restwell Keep
Scruffy, the Janitor – Janitor of the Saruun Guildhouse
Syradon – Scribe